Things to take away from my GOBLIN course

The past 4 weeks have been wonderfully engaging and enlightning; I expect the last week to be the same. I am actually saddened that this is coming to an end! I’ve enjoyed myself immensely, and I feel that I’ll be able to take some of the concepts and ideas we’ve learned this week and apply Read more about Things to take away from my GOBLIN course[…]

Go Die a Hundred Times

I play EVE Online, and that was the advice I got when I asked more experienced players how to get better at player-vs-player combat. Regular failure is simply part of the game, so much so that one of the tutorial missions for players in their first week is a suicide mission where success requires flying Read more about Go Die a Hundred Times[…]

An Experiment in Game-Based Learning in an ESL Classroom

I have experimented with using a table-top role-playing game to develop vocabulary, grammar, and language skills in an ESL classroom. From this experience, I am not sure whether there is a place for this kind of game in the classroom, but I intend to revise and retry this experiment in a future course, and maybe Read more about An Experiment in Game-Based Learning in an ESL Classroom[…]

Why Some Teams Are Smarter Than Others (NY TIMES article)

A recent New York Times article reviews research on effective teamwork, concluding that two main factors distinguish effective teams from failures: effective communication, and social trust. Effective communication means everyone being able to get their ideas out, and heard, but not necessarily agreeing. A pre-requisite is the building of social trust, or the feeling that Read more about Why Some Teams Are Smarter Than Others (NY TIMES article)[…]

Collaborative Games for the Less Than Enthusiastic Team Learner

I have been thinking a lot about implementing a team element to the third unit of my Comp I classes this semester, and I am feeling excited about it, but I am also feeling a little uncomfortable and hesitant. As a student, I never enjoyed doing group work or projects. It wasn’t so much the Read more about Collaborative Games for the Less Than Enthusiastic Team Learner[…]

Team Learning: A Halo 2 Clan Story

My first experiences of online multiplayer gaming were dominated by Halo 2. This Xbox title was the most popular game of its time in my social circles. In fact, every single one of my friends either owned or played this game at some point during high school. My favorite aspects of Halo 2 were the teams and communities that … Continue reading Team Learning: A Halo 2 Clan Story

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure … Continue reading Announcing GOBLIN: goblin.keeganslw.net
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