Team Learning: A Halo 2 Clan Story

My first experiences of online multiplayer gaming were dominated by Halo 2. This Xbox title was the most popular game of its time in my social circles. In fact, every single one of my friends either owned or played this game at some point during high school. My favorite aspects of Halo 2 were the teams and communities that … Continue reading Team Learning: A Halo 2 Clan Story

A Brief History of GOBLIN Faculty Development

The idea for GOBLIN originates from over a year ago when I was thinking about faculty and staff trainings that I wanted to develop. At the time, I was looking to create professional development material around the idea: “What do games have to teach us about learning?” After finishing up development on similar projects, Mobile Blogging & … Continue reading A Brief History of GOBLIN Faculty Development

Announcing GOBLIN: goblin.keeganslw.net

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aims to synergistically combine professional development, storytelling, and a role-playing game into a memorable, engaging learning experience for instructors. Over the course of GOBLIN, topics ranging from scaffolding and overcoming failure … Continue reading Announcing GOBLIN: goblin.keeganslw.net
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